using Dou.UI;
using UnityEngine;

namespace Simple
{
    public class Test_LoopList : MonoBehaviour
    {
        public LoopList loopList;

        private void Start()
        {
            loopList.onItemUpdate += (go, i) =>
            {
                Debug.Log("Item 刷新: " + go.name + " - " + i);
            };
            loopList.SetListData(100);
        }
    }
}
